Hey guys! So recently I’ve noticed how intrigued I am with characters that totally personify some profound or ordinarily vague concept. It’s incredible how we as authors can create characters that are just MADE of hope or peace or distress, without losing the genuine personhood of that character in the process (basically, they’re still complex people but genuinely depict the concept of, say, discontent).
So here’s the game:
I’m gonna say a concept, and you write a max 250 word scene with a character that personifies that concept. The scene can be them doing something, or talking to someone, or even sitting by themselves thinking, so long as the focus is on the character. The idea is to create a character that you think represents all of, or even just one key aspect of the concept you’ve been given.
Be as creative or interpretive with that as you like, there’s no wrong answer. For example, if you think the concept of “contentment” is shown by a character who never dreams at night and doesn’t want to, that’s fine! Hopefully this game will help us all to think about these concepts as we see them reflected in humanity, or failing in that how to unpack an entire character in only 250words.
First concept: “Homesickness”